Computer Information:ĬPU Brand: Intel(R) Core(TM) i5-6500 CPU 3.20GHzĬrypto Provider Codes: Supported 311 0x0 0x0 0x0ĭirectX Card: NVIDIA GeForce GTX 1060 6GB As I pointed out earlier you can download the wrong version repeatedly on the main page if your cookies are stuck. It sounds like teh game is using your integrated GPU for some reason. Telling me you downloaded the F4SE twice does not answer my question about going to the archives on the Silverlock website instead of the link on the front page. Help > System Information > copy and paste all. Originally posted by Chef:I would post the system specs that Steam sees. į4se does not need mods to run, some mods my need it (f4se) if you disable all mods or some you may break the saves that rely on them, you are doing more damage than good by just doing things without knowing what you're doing. you dont know what your doing, follow the instruction i gave you and it will work. From here, you can launch the game with f4se without the fear of the game updating, and when f4se is updated you may then update it. I found out people were having issues with overlays + this but I disabled everything that had an overlay running over my game and still can't run it with f4se. Click the box at the top under ‘Automatic Updates’ and select Only update this game when I launch it. (Since F4se doesn't run with all mods disabled). I believe the issue is within F4SE itself but I can't manage to find out what exactly. If not ,open the f4se logs in docs>games>fallout 4 (where your saves are) Should work, if not run the f4se_loader.exe as admin , you only need to go as far as the screen where you can select a save to load, this lets f4se see what it needs to hook into Start the game with the regular launcher one time. Open nmm, update the mods that require f4se to work. Open the f4se zip file (06_06) select all and extract to steamapps/common/fallout4 say yes if asked to overwrite F4SE will function like normal, when it updates, overwrite the files in your game folder, and use the. ![]() dlls f4se_steam_loader.dll and f4se_1_10_xx.dll Any changes to the game menu, or anything thats specific to the executable wont appear in your game, if the update mentions that it does any of these its best not to use an older executable, itll still work but do so at your own risk. Pike の投稿を引用:un-install the old f4se_loader.exe along with the 2. ![]() And if you're not using anything like that, why not update? I'm just making a statement of fact that your life wil be a lot easier and more pain free if you dump whatever SE dependent, abandoned, add in for LooksMenu you're using. org news digest here: view the latest F4SE Silverlock articles and content updates. I'm not ragging on you or beating up on your decisions. update directly because F4SE needs to update after Fallout4) By Warlord. However, LooksMenu is not one of those abandoned mods, it's been updated for two days now. ![]() If the SE dependent mod is not being maintained, it's probably better to do without it. Last, it's up to mod authors to keep their SE dependent mods up to date. They also have an archive link on the main page for older releases. F4SE will always have the latest update on by default. Steam will always download the latest updates by default. Second, the F4SE version for the current exe was released just hours after the exe itself. At least with the versioning, the F4SE team can look it over and make necessary decisions (sometimes they don't need to update). Because, if you're continuing to save bake scripts with the new exe, there's no real guarantee you won't break those saves. The goal of the Unofficial Fallout 4 Patch (aka UFO4P) is to eventually fix every bug with Fallout 4 not officially resolved by the developers to the limits of the Creation Kit and community-developed tools, in one easy-to-install package. And, it's actually a pretty smart and simple way to handle things. A comprehensive bugfixing mod for Fallout 4.
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